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1. A simple Interface improvement for Combat [with pictures] - in Player Features and Ideas Discussion [original thread]
Love the idea - very nice feature indeed ! Gap
- by Misses Gap - at 2007.03.17 13:47:00
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2. Disease - in Player Features and Ideas Discussion [original thread]
Edited by: Misses Gap on 17/02/2006 17:14:02 Vox I d like to keep on proposing the other variant- infestation of the ship (essentially that one is "you") To avoid certain kinds of spreading you can use modules. E.g. in my aforementioned sho...
- by Misses Gap - at 2006.02.17 17:13:00
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3. Disease - in Player Features and Ideas Discussion [original thread]
Originally by: Loimbard As for pilots leaving their pods, this is covered in the Jovian Wetgrave. Disease wise, there are two ways of looking at this, it can be an event like the appearance of NPC Rats in belts, or part of the Cosmos ...
- by Misses Gap - at 2006.02.17 16:14:00
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4. Refine Corpse - Recieve Implant Fragments - in Player Features and Ideas Discussion [original thread]
This is a lovely idea that d add to the flavor of the game big time. Introducing the tables (or properties) needed for this operation would also allow us to research corpses to see what implants the late owner had plugged in... Hopefully this wi...
- by Misses Gap - at 2006.02.13 12:07:00
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5. Remember the In Testing / In Development / Drawingboard Sections - in Player Features and Ideas Discussion [original thread]
No Content ... Yet for all three links.. Maybe you want to add that indicator that a ships warp drive is incapacitated.. ;) ? Cheers, Gap
- by Misses Gap - at 2006.02.01 11:11:00
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6. A few Interface improvements. & drone suggestions - in Player Features and Ideas Discussion [original thread]
Also please please with sugar on top: - move the "show info" away from the "start conversation" on the rclick context menu when rclickig a characters portrait - same goes for "show info" being next to "trash it" when rcklicking an item !! "trad...
- by Misses Gap - at 2006.01.28 19:59:00
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7. Corporation standings to affect the price on player market - in Player Features and Ideas Discussion [original thread]
Originally by: Stormhold You/your corp should be able to set stuff from total trade bans to higher/lower prices to other corps/players, but it shouldn't be automatic. The player should always have a choice if they want to sell it to some ...
- by Misses Gap - at 2005.11.19 12:33:00
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8. making fitting easier: ship loadouts - in Player Features and Ideas Discussion [original thread]
/signed
- by Misses Gap - at 2005.11.18 18:17:00
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9. Corporation standings to affect the price on player market - in Player Features and Ideas Discussion [original thread]
Make it possible that Corporation standings affect the price on player market e.g.: Player A in Corporation X sells 100 pieces of Vigil frigates at 100,000 ISK. Corporation X is at war with Corporation Y. This means that Corporation X has Y se...
- by Misses Gap - at 2005.11.18 18:05:00
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